Five Flowers of Fate












 * Event Element: Wind

= Trust Summons =


 * Trust Summons: Diansa (Water), Rinaria (Dark), Harie (Fire), Canna (Wind), Jiora (Earth)
 * Each idol must be bonded individually and cannot be set as the main summon during this time.
 * Stats: Starts at level 20, limit break unavailable, 270-285 HP and 650-690 attack
 * Passive: +5% HP to their respective element
 * Active: Non-damaging, gives Ougi Suppression buff
 * Upon getting full bond with all five idols, you will earn an SSR depecting the entire group:
 * Stats: 90 HP/225 Atk at level 1, 560 HP/1400 Atk at level 100
 * Passive: All characters +10% HP
 * Active: Non-damaging, gives the entire party Tension (random between 1-4)

= Bosses =

Elder Vestige
Stats:
 * HP: 3,000,000
 * Damage to Overdrive: ~850,000
 * Damage to Break: ~1,200,00
 * Does not stay in Break status very long
 * Notable status resistance, debuffs from non-Fire character may have difficulty landing

Ougis:
 * Ougi 1: Medium damage to one target, chance to inflict Heal Prevention to each character, non-Overdrive only
 * Ougi 2: Small AoE damage, reduces ougi gauge by 10%
 * Ougi 3: Medium AoE damage, inflicts Karmic Distortion "debuff" (effect begins as an Atk Up buff for one turn and then turns into Def Down debuff? Seems like it might also have Atk Down too)
 * Both Ougi 2 and 3 are available as standard and Overdrive ougis

Xoltol
Stats:
 * HP: 8,200,00
 * Damage to Overdrive: ?
 * Damage to Break:
 * Similar Break timing and status resistance as Elder Vestige

Ougis:
 * Ougi 1: 10(?) random target hits
 * Ougi 2: Medium AoE damage, inflicts Karmic Distortion "debuff" (effect begins as an Atk Up buff for one turn and then turns into Def Down debuff? Seems like it might also have Atk Down too)
 * Ougi 3: High AoE damage, grants double attack buff to self

= Event Weapons = (to be done: larger weapon icons)