Talk:Damage Formula/@comment-121.6.127.250-20160915040416/@comment-556400-20160915041955

Basically, everything in the game says "boosts by X%." So if your attack is boosted by 50%, that means you are dealing 150% damage. You always start with 100%, or 1, because when you're multiplying stuff together, if you don't have any boosts for that modifier, you'll multiply by 1, meaning no change.

If you didn't have a base of 1 and you tried to multiply by, say, 50%, you end up with a smaller number than you started :) which would be silly for something that should make you stronger!