Template talk:Charbox

Tweaking Sandbox
ReverseG: Hi Yuumei, G here. Hope you don't mind, just made a couple of expression tweaks to abilities that make sure the bottom rounding corners are maintained when a user sets the number of abilities to 4. Also did some colspans so abilities take up all of the page. Looking forward to the amazing things you do with this charbox!
 * Thanks for the edits G (all edits that improve the infobox (within reason) are very much welcome), hopefully the infobox will be ready for use within the next couple of days. Yuumei (talk) 09:11, 4 February 2016 (CST)
 * Hey Yuumei! Looks great! Really like how you went with switch case (much more efficient than this brain can currently manage) - looking at the variables in the sandbox template, do these match the variables from the current character infobox? ReverseG (talk) 20:38, 4 February 2016 (CST)
 * Most of the variables used in this infobox are used in the standard one, although they have different names (I didn't check what the names were in the standard infobox before creating them for this one, hence the discrepancies). Yuumei (talk) 20:46, 4 February 2016 (CST)
 * Charbox is doing well! Noticed that setting abilitycount to 4 results in only the first ability appearing. Is it meant to handle ability counts larger than 3? ReverseG (talk) 00:34, 7 February 2016 (CST)